
ROGUEFLITE Extraction
A downloadable game
ROGUEFLITE Extraction is a single-player extraction roguelite where every action makes the journey home more dangerous.
Explore an abandoned facility, using physics and elemental interactions to uncover alternate routes. Reactivate dormant systems for greater rewards, but increased overall difficulty. Push too deep and you may not survive the return journey.
Unlike traditional metroidvanias, progress isn't tied to a single key or ability. Burn through obstacles with your thrusters, redirect hazards, exploit enemy behaviour, or uncover alternate routes through experimentation and discovery.
As you explore, your actions increase Threat, causing factions to evolve, enemies to become more dangerous, and the return journey to grow increasingly hostile. The deeper you push, the greater the rewards — but you'll need to decide when it's time to turn around and attempt extraction.
Planned Features
- Handcrafted interconnected world with multiple routes and shortcuts
- Physics-driven flight and cave-flying exploration
- Multiple solutions to every obstacle
- Weapons and abilities that double as traversal tools
- Dynamic faction escalation driven by player actions
- Extraction-based progression and persistent unlocks
- Accessibility-first design with minimal reliance on text
- Environmental storytelling through light, sound, and interaction
- Systemic gameplay inspired by immersive sims and sandbox games
Inspirations
- Noita
- Dead Cells
- Castlevania: Symphony of the Night
- ZERO Sievert
- Rain World
- Prey
- Exile
ROGUEFLITE Extraction is currently in active development by aFewBitsShort.
Read how the current prototype was developed:
https://afewbitsshort.com/building-a-door-with-multiple-solutions/
| Updated | 3 days ago |
| Status | In development |
| Author | aFewBitsShort |
| Genre | Action |
| Tags | Flight, Low-poly, Metroidvania, Physics, Pixel Art, Procedural Generation, Roguelite, Sandbox, Shoot 'Em Up, Survival Horror |
| Content | No generative AI was used |


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